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gameauth
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f589d60da96a8be424968042e0df154e95590437
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Created with Raphaël 2.2.0
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Jun
Use the new ldap auth lib from a git repo for easy updating
master
master
Update minecraft.html
"DELET" -> "DELETE"
Fix what I think was a bad copy paste job
Fix horrible bug.
Move gameauth db to somewhere that doesn't screw up games on a restart
Push up the actual firewall rules running on games...
Committed apache conf
Added service file
Merge branch 'API' into 'master'
Changed dynmap to tekkit
Removed user list
updated README
Modified the gameauth task to match the new database schema
Fixed game ping code
forgot to save a file
Added the php to index.php to make it work with no javascript
Added extraPayload getting to endpoint.php
Changed bindParam to bindValue
Fixed changes of splitting controll to a seperate file
Login works
Still bad: returns null too much
Cloned controll in controll_2 which splits it into functions. Added endpoint.php to post to
Moved js out of index. Added starting of opentTTD
fixed gameMode on saurer display
php nows displays online correctlly with colouring
php population now supports lists
Game status data is now php populated for no-script support
Online/Offline colouring back
removed minecraft's map from sauers stuff
s/player/players/
index's populate now correctlly respects domaining[C
Started adding the game status info
Removed unused styles
this is why we dont use magic words
Refresh only schedles on login now, cancels otherwise
Seems to all work now
Signup button now appers to uni members
Fucking did it bitches!
Commiting to get help with an error on line 90 of controll
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